Wednesday 31 July 2013

Value of self-access e-learning in today’s education scenario

What we know about learning is an important starting point for exploring the use of technology and the design and success of online and blended learning. The basis of effective online learning is comparable to the foundation of effective learning in general. Among the many theories surrounding how people learn, this paper focuses on three aspects of learning, which in turn are tied
to the use of the online learning components integrated in the two courses of the study.
Learning theory suggests that learning is promoted or enhanced (1) when students are actively involved in the learning, (2) when assignments reflect real-life contexts and experiences, and (3) when critical thinking or deep learning is promoted through applied and reflective activities. Each of these aspects of learning are briefly reviewed, with a subsequent discussion of how the online learning components integrated in the two courses were chosen with these dimensions in mind. Numerous studies have demonstrated that a student’s active involvement in the learning process enhances learning, a process often referred to as active learning. Simply stated, active learning involves “instructional activities involving students in doing things and thinking about what they are doing”. Interactive instruction or “learning by doing” has been found to result in positive learning outcomes. Because many new technologies and web based activities are interactive, online coursework has the potential to create environments where students actively engage with material and learn by doing, refining their understanding as they build new knowledge. As we observes, “When students become active participants in the knowledge construction process, the focus of learning shifts from covering the curriculum to working with ideas. And using technology tools ‘to think with’ facilitates working with ideas and learning from that process”. In addition to active involvement, students better understand and apply material when problems
and situations are set in the context of real world issues and situations. Authentic situations and scenarios can provide a stimulus for learning, creating greater student motivation and excitement for learning, representing and simulating real-world problems and contexts, providing an important structure for student thinking. Emphasizing authentic tasks in context rather than abstract out-of-context activities creates a greater likelihood of learning. Technology and online instruction can facilitate learning by providing real-life contexts to engage learners in solving complex problems. The use of real-world situations has the potential to promote deep learning through the development of critical thinking skills. Critical thinking involves the active and skilful analysis, synthesis, and application of information to unique situations. Learning retention and performance improves as students are required to apply what they have learned and then reflect upon the learning.
Again, online instruction has the potential to provide opportunities to promote reflective thought and deep learning through realistically integrating and applying principles learned.

Online instruction, such as a simulation, thrusts learners into a learning experience, increasing engagement and providing activities that actively engage learners to analyse, synthesize, and evaluate information while constructing knowledge. Built upon a foundation of learning theory, e-learning can potentially provide many important payoffs. To learners, online instruction offers the flexibility and convenience to complete learning units when and where a learner desires. Additionally, online education has been used to reduce
costs and to provide an efficient, standardized way to deliver content. In addition to potential cost savings, e-learning has pedagogical potential beyond traditional methods related to the principles of learning discussed. For instance, multimedia capabilities can be used with learning exercises that allow learners to apply concepts realistically. Or, animation can help demonstrate concepts and events difficult to portray in traditional classes, which, in turn, can facilitate a more accurate communication of important ideas. E-learning can deliver “new”
information not contained in traditional sources, effectively reinforcing other course information through offering examples, explanations, assessments, and exercises. In this way, online instruction can potentially enhance learning compared to what can be accomplished using a classroom only approach. However, there are also potential disadvantages or limitations of online learning. For example, one study concluded that asynchronous e-learning was not effective as a standalone method to deliver technical training for information technology professionals Learners in the study commented
that e-learning eliminates classroom interaction time, where a significant amount of “real learning” takes place as users assimilate information, utilize software, apply knowledge to problem solving, and interact with the instructor and other learners.
Other potential problems of e-learning that have been identified in previous research include a sense of learner isolation; learner frustration, anxiety, and confusion; higher student attrition rates; the need for greater discipline, writing skills, and self-motivation; and the need for online users to make a time commitment to learning.
Based on these considerations, some research has stressed the importance of using a “blended learning” approach. Blended learning is a hybrid instructional
approach that combines elements of e-learning with the traditional classroom environment . It involves starting with learning objectives and then selecting the best combination of delivery methods to meet those objectives. In some situations, blended learning may involve students completing online units prior to meeting to ensure they share a common foundation of knowledge.
This allows class sessions to go into greater depth with application exercises and problem solving. Alternatively, e-learning elements can be used after class meetings to maintain an on-going dialogue among a community of participants about course-related topics through chats or discussion board postings. Other blended learning options may use a combination of pre-class and post-class e-learning components. As the use of e-learning and blended learning continues to expand significantly in higher education and business environments, we must gain an improved understanding of where, when, and under what circumstances online and blended learning can be applied most effectively as well as how it can best be implemented.

If students perceive some benefit to their learning (through either a personal interest in or an application of content), they will likely be more motivated to perform well. As one can observe, “Students who are motivated to learn will choose tasks that enhance their learning, will work hard at those tasks, and will persist in the face of difficulty in order to attain their goals.”

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